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wishda@wishda.bsky.social |
I would like to see From attempt a non-violent adventure path. It’s a puzzle game already, and avoiding combat through exploration already a core design feature.
0 replies 0 reposts 1 likes
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wishda@wishda.bsky.social |
I would like to see From attempt a non-violent adventure path. It’s a puzzle game already, and avoiding combat through exploration already a core design feature.
0 replies 0 reposts 1 likes