Sunny Moraine's avatar

Sunny Moraine

@dynamicsymmetry.bsky.social

Yeah, I feel like in many respects the “are games art” conversation is extremely played out (and thank Christ) but “should games be fun” is a whole other thing And I think the answer is that “fun” is needlessly restrictive and we should evaluate games based on intent more than anything else

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Alexandra Merideth Erin [she/her] - in my Brain Damage arc's avatar Alexandra Merideth Erin [she/her] - in my Brain Damage arc @alexandraerin.com
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Games are interaction, insofar as being interactive is what makes it a game, so to me the question is: Is this game engaging? with follow-ups about what the engagement does for you, and how much you (individually, personally) value that

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Joseph Fink's avatar Joseph Fink @planetoffinks.bsky.social
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I think they're related in that if someone says that games have to always maximize fun, then to me that's saying games aren't art, since maximizing fun is what toys do, not art

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Sunny Moraine's avatar Sunny Moraine @dynamicsymmetry.bsky.social
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Exactly the way we should evaluate all art, in other words You may not have enjoyed a game because you didn’t think it was fun, but if “fun” isn’t what the game was going for, it did not fail you, you just went in with mismatching expectations

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