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GB Studio Central

@gbstudiocentral.com

362 followers 8 following 61 posts

Official site dedicated to all things GB Studio
- the free, open source and easy to use tool for making real Game Boy Games.

gbstudiocentral.com


GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Offering multiple languages in your game brings in new markets and reduces barriers to people playing your game. Check out our latest article on how to implement a multi-language system in #gbstudio

#gameboy #gamedev #homebrew

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Nobody tell Veund about the Game Boy emulator on the Apple Watch.

#gameboy #emulation #gbstudio

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Whoops! You know what helps? Reading your own article! The article explicitly states that 24 is fine, and any multiple of 8 will work. Sorry!

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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The latest NesHacker video goes into great detail about this issue and solution from a lower level. Gumpy made a probability tester for these purposes, but it would need a lot of extra effort to test up to 24: youtu.be/HSUvPVTVRCw?...

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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You are correct, the bias is inherent because of it not evenly drawing from a value between 1-8. It is my understanding that in order to select the value evenly, it will need to select from a power of 2, so a range of 24 might still have issues (haven't tested).

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Trying to implement randomization in a game made for an 8-bit system has inherent challenges. Gumpy Function found this out the hard way when making a dice based game. Read about the issues and the fixes in our latest article.
#gbstudio #gamedev #retrogaming

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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You might notice some changes to the experience on our site. We're working with a new advertising platform to help grow our site. There may be some "growing pains" as we go through this, so please bear with us as we go through these changes.

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The Game Boy was designed and released long before accessibility in games was a forethought. So how can retro developers design their games with this in mind? We begin our new series to bring this to light.

#gbstudio #accessibility #gameboy

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Our #lofi #chiptune mix is now available in ROM form to download.

#gbstudio #gameboy #music

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Up your hUGETracker game with Part 2 of our series, focusing on the Noise Channel.

#chiptune #gbstudio #hugetracker

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Looking for some chill #lofi #chiptune beats to relax to? We've released a compilation from @beatscribe.bsky.social for you to enjoy!

#gameboy #hugetracker #music

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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QR Codes are a neat way to extend the functionality of your game, allowing you to include content that might otherwise not be easily accessible. Check out how to implement them in our latest article.

#gbstudio #gamedev #gameboy

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Volume 3 of GB Studio Magazine is now available for backorder:

www.patreon.com/posts/volume...

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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The team behind Grimace's Birthday are back, this time promoting Nike's latest release with AJ 11: Cosmic Climb! Read about the game and some of our team's involvement in our latest article.

#gameboy #nike #airjordan #gbstudio #homebrew

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Cairn is a unique puzzle platformer made with GB Studio. Its developer Yliader chats about their experience making the game in our latest interview.

#gbstudio #gamedev #gameboy #homebrew

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Using GB Studio's built in music tools can be tricky, and there are a lot of common mistakes you might make. @beatscribe.bsky.social cial reveals some of those potential mistakes so you don't have to learn the hard way.

gbstudiocentral.com/tips/gb-stud...

#chiptune #gameboy #gbstudio

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We're not done with figuring out how to play GB Studio games on older consoles. This time, it's the Xbox 360's turn.

#gameboy #xbox360 #homebrew

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Reposted by GB Studio Central

Reposted by GB Studio Central

GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Our Pixel Art Jam was hosted back in September of 2023, but with GBS Magazine Volume 3 featuring all 140 submissions, the organizer of the event reflects on how it went.

What would you like to see for this year's Jam?

#gameboy #pixelart #gamejam

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Reposted by GB Studio Central

GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Hot on the heels of GBS Magazine's latest release, we bring you a developer spotlight on Developer -0. Check out this breakdown of their unique art, including the cover art for Volume 3.

#gbstudio #gamedev #gameboy #pixelart

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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We've covered playing Game Boy games on a wide array of devices, like the WiiU, XBox and PS3 - but we forgot about the most important device, the Game Boy itself! Check out our new guide to learn how to play on this iconic device.

#gbstudio #gameboy #retrogaming

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Volume 3 goes to print in 4 days! Make sure you subscribe before March 31st at 11:00 PM EST to ensure you get your copy. In the meantime enjoy some mockups of the layouts we've been working on.

www.patreon.com/gbs_central

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Our itch page has undergone a small makeover. Collections of our tutorials and spotlighted games are now categorized and easier to navigate. We also added categories of other resources with a link to submit ones you've made or come across. Check it out!

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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@beatscribe.bsky.social brings you another awesome guide for GB Studio Music, this time showcasing special tricks. Part 1 can be read here:

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The PS3 was a fairly divisive console. Some people loved it, while many thought it wasn't great. But you know how we think of it, yet another way to play Game Boy games! Learn how in our latest article:

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There are few different ways to test your Game Boy game on hardware. In our latest article, we outline what to consider and the options you have.

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While Game Boy Color games have lots of palettes to choose from, working with DMG palettes is more constraining in GB Studio. Not anymore with the Set Palette Colors Plug-In from NalaFala (Yousurname) and this article from PhinioxGlade!

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Reposted by GB Studio Central

ZaniPixels's avatar ZaniPixels @zanipixels.bsky.social
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Great news! Lightseeker will be published in 2024 by BitmapSoft!

I just released a new demo featuring a lot of new things! You can play it here! - zanipixels.itch.io/lightseeker

retro | gameboy | DarkSouls | Bloodborne | GBStudio

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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GB Studio Magazine Volume 3 is coming April 1st, 2024. Check out our Patreon post to see the details and the amazing cover art by Developer-0.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Lee Carvallo's Putting Challenge II is a seemingly simple point and click tribute to the Simpson's that actually explores deeper themes as your play. Read our spotlight here.

2 replies 6 reposts 17 likes


GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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GB Studio's music and sounds are powered by the hUGE driver. While the built in music editor is great, hUGETracker gives you a standalone app for writing music and features a different workflow and toolset for composing. @beatscribe.bsky.social introduces using hUGETracker in our latest guide.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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I see someone is excited.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Got a Wii U? Congratulations, you now have yet another way to play your GB Studio games! Our master tinkerer Veund shows you how.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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GB Studio 3.2 is out, and among the numerous new features is the ability to include Slopes in your platformer game! Read about how this initiative came to be, and how to use it.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Did you know that GB Studio Magazine has affordable backpage Ad slots for indie developers/publishers? For $30, you can land a spot that gets seen by hundreds of Game Boy enthusiasts!
Details here: gbstudiocentral.com/ads/

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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GB Studio Magazine is looking for collaborators! Have skills in Layout/Design or have a product you want advertised, then read our our announcement for more info.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Gravitorque will have you falling for its awesome mechanics and puzzle design. Read our latest spotlight to find out why.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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What happened in 2023, and what's happening in 2024 - we reflect and ponder in our latest article.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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GB Compo '23's judging period is coming to a close, and we present some of our favourite submissions in our latest article.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Beatscribe shows how to make Drums sound great with Effects in GB Studio's Tracker in our latest article.

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GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Back orders for Volume 2 of GB Studio Magazine are available if you missed it!

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Reposted by GB Studio Central

GB Studio Central's avatar GB Studio Central @gbstudiocentral.com
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Halloween is almost here, and we've got a beast of an article to celebrate. Gumpy Function takes a stab at The Addams Family for the Game Boy and applies his Redux treatment. See how he tackles this monster and learn some of the secrets to his process.

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