Ian/Iana Spencer (they/she/he)'s avatar

Ian/Iana Spencer (they/she/he)

@ianianaspencer.bsky.social

Old horror games locked down shots because they were coming directly from horror films, and the types of shots used in horror cinema have to be thought about in a way specific to the genre older Silent Hill was known for using the camera in a way that's actively uncomfortable for the player

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Ian/Iana Spencer (they/she/he)'s avatar Ian/Iana Spencer (they/she/he) @ianianaspencer.bsky.social
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In horror you actually don't want there to be clarity or ease, you want the opposite And I think the reason the indie scene doesn't rly suffer from this is because indie horror is usually based in Internet Horror, which has a very different vernacular of fear than horror cinema

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