Reposted by Jen the Bad Decision Fairy
TTRPGs for Palestine via itch charity bundle has officially LAUNCHED!
There are 640+ TTRPGs for you to discover for a $10+ donation to Medical Aid for Palestinians!
Donate here: itch.io/b/2295/ttrpg...
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just had an unhinged game idea, thought βthat would never workβ, and started writing down notes on it anyway π because WHAT IF
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have barely touched any of my games in two weeks because things just got suddenly very hectic with work and family stuff, but things are finally calmed down, so I am very much looking forward to diving back in today
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my college roommate was in a broadway-themed a cappella group and they did a full a cappella rendition of one day more and it was WRETCHED but god bless them were they trying
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filled up the notebook on the left, so it joins the pile of full notebooks on the shelf, and the new one on the right is ready to go! can't write in a notebook until it's been plastered with stickers, of course π
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one time my boyfriend was looking at my list of titles and he said "These would all be great sci-fi stories published in Amazing Stories circa 1959-1974. Unfortunately in the 80s and 90s theyβll all be turned into movies called, like, MAXIMUM METAL", I think I have Philip K. Dick brain
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if anyone has ever wondered what my active projects list looks like, welllllllll, I've never been able to work on just one thing at once... or two, or three π the "design notes" ones at the bottom are only JUST started; as soon as a second document is made, it gets a folder
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this is what I wrote about it in my newsletter this month, and I'll reiterate it here - I think it's really important to have historical games that do not paint the past entirely in tragedy. to think that there was no opportunity for joy or relief does our ancestors a disservice.
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we're in the final week for the Lumberjills kickstarter and I realized I hadn't talked about it here, but I am really really rooting for this game to succeed and I want everyone to know about it, so NOW IS THE TIME TO BACK IT www.kickstarter.com/projects/unr...
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I tweeted this last night and it seemed like people were into it so Iβm caaaaasually putting this back on the active projects list
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sometimes a good productive night of game design is doing tiny increments of progress on four different things (read: most of the time, actually, for me). it's fine! micro-progress!
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May newsletter is out! lots of thoughts because I just can't stop myself! read it and subscribe! mailchi.mp/62f23cc9914f...
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combining elements of PbtA and FitD for this game like I'm titrating chemicals in high school lab, like if I add one drop too much of either, it's all gonna blow up, even though they're both sooooo close to each other as a baseline π
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May newsletter is out! lots of thoughts because I just can't stop myself! read it and subscribe! mailchi.mp/62f23cc9914f...
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you wanna see the topics I'm gonna cover in my first newsletter? tantalizing! sign up now!
π Dollhouse Drama
π One Night, Last Chance
βοΈ Blood of the Covenant
π² Using predetermined outcomes
πͺ Fears about similar games
πͺ I'm excited for Lumberjills
π Playing Brindlewood Bay with my home group
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as much as short-form social media scratches a good brain itch, I have to admit it's not great for sharing more detailed thoughts on my game design projects. SO I'm (re?)launching my newsletter, monthly-ish updates on my games, design thoughts, etc.! get in on it here! mailchi.mp/3eea8c0e2287...
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as much as short-form social media scratches a good brain itch, I have to admit it's not great for sharing more detailed thoughts on my game design projects. SO I'm (re?)launching my newsletter, monthly-ish updates on my games, design thoughts, etc.! get in on it here! mailchi.mp/3eea8c0e2287...
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this is why it takes me 100 years to finish anything, but idk how I EVER thought I could just work on one thing at a time lmao
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damn I love making games, I love making lists of mermaid-themed accessories for Dollhouse Drama and then making a team of heist characters for Thrill of the Chase and then outlining key map locations for Pax Deorum
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shoutout to past me, literally game designing in my sleep but burying it completely until I sat down with the notebook today π you love to see it
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a couple nights ago (APPARENTLY) I woke up in the middle of the night, typed up a phone note with a game design idea, and fell back asleep, forgetting entirely. found it today, realized it was a good idea, started to expand on it, and half the finished game fell out of my head lmao
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I used to worry so much about making games where your characters pretty much had to be women, but actually I've decided it rules and also anyone who would be weird about playing a girl character is probably not going to pick up a game called "Dollhouse Drama" anyway
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oh, AND The Diplomacy of Queens (medieval princess game)! so switching over to the heist game with a roughly even split of male and female characters is like oh right! men! those exist!
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briefly switching gears to a different project of mine, and after so much work on Dollhouse Drama (Barbie game), Pax Deorum (Vestal Virgins game), and Before the Season Ends (Regency debutante game), it feels downright weird to work on something with any significant number of male characters π
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all of my current main projects are in phases where they need a lot of writing and the actual game design is pretty complete, so I am having to bribe myself with the promise of "if you complete [whatever section] of writing, then you can go play with new mechanics on [new game]"
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Did you miss my latest zines?
β¨ Thief Healer Arcanist Warrior is a dungeon-crawling game with big sleepover energy
π¬ Femme Noir is a pair of games about exploring the idea of feminine persona inspired by noir movies
jen-adcock15.itch.io
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working with actual artists is so extremely cool that it makes it very clear that anyone who thinks midjourney or whatever can "replace" artists has never hired one or possibly even spoken to one lmao
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