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ryan cooper
@ryanlcooper.com
[ View ] |
fascinating www.nippon.com/en/japan-top...
2 replies 21 reposts 64 likes
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Jorge Garcia@jgarciamartin.bsky.social |
49 followers 50 following 26 posts
Software Engineer on Audio Tools and Technology at EA. 15+ years background in games development, professional audio, broadcast, R&D and music. Opinions are my own.
www.jorgegarciamartin.com
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ryan cooper
@ryanlcooper.com
[ View ] |
fascinating www.nippon.com/en/japan-top...
2 replies 21 reposts 64 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Here's a video of the work we presented at the AES Europe 2024 Convention in Madrid. #GameAudio #MachineLearning youtu.be/MU3Mp2K-jwk?...
0 replies 3 reposts 4 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
(BTW, if you took any pictures of us during our talk, please send them my way!)
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
#AESEurope was a blast! Many thanks to everyone who attended our session on #MachineLearning #GameAudio tools last Saturday.
It was very nice to talk to old and new friends. There were many inspiring talks with useful takeaways.
Until the next one!
1 replies 0 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Similarly to what happened to many other people, the first Wipeout game was a key inspiration for me, both in my electronic music and games career. Awesome documentary youtu.be/-nwWpQJFGp8?...
0 replies 0 reposts 2 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
On June 15th, my colleague Mónica and I from
@EA SEED will be presenting some of our work on #MachineLearning tools for #GameAudio at #AESEurope in Madrid. Really looking forward to visiting UPM again!
aeseurope2024.sched.com/event/1dQtK/...
0 replies 1 reposts 2 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Indeed! Most interestingly, it made sense to me when I learned that the refresh rate of 25fps for PAL and 30fps NTSC was because of coming from mains 50Hz and 60Hz :)
0 replies 0 reposts 1 likes
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The Life of Sharks
@thelifeofsharks.bsky.social
[ View ] |
Wetflix #netflix
1 replies 22 reposts 65 likes
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JD/David (he/him)
@jandavidhassel.bsky.social
[ View ] |
We have a bunch of Remote positions open at EA DICE again! Most of them are advertised with Sweden as the location but we got offices all over Europe including Germany - so if you're in a compatible timezone that has an EA office: apply!
#GameJobs #GameDevJobs
ea.gr8people.com/jobs?page=1&...
1 replies 13 reposts 25 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
My #GDC2024 talk is now available in the vault!
Here you can see me and hear me talk about #GameAudio tools and even make a joke (!).
Thank you so much again to all the people that attended and for all the questions! Let me know if you have any more.
t.co/dDLqVQjsMg
0 replies 0 reposts 2 likes
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School of Video Game Audio (SoVGA.com)
@sovga.bsky.social
[ View ] |
Advanced #gameaudio insights from Viviana Caro's "skate.’s Ambiance System: we’re working on it." full presentation now available: www.youtube.com/watch?v=Gk4G...
0 replies 2 reposts 3 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Today I made Spanish "Torrijas" for Easter. Fried bread, sugar, eggs, milk, cinnamon.
0 replies 0 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Let's do this! #GDC2024
0 replies 0 reposts 0 likes
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The Game Audio Diversity Alliance
@gameaudiodiversity.bsky.social
[ View ] |
Get some pizza for a good cause this GDC! 🍕
- What: GADA GDC Fundraiser
- When: Tuesday, March 19 (all day or dinner with us at 6 PM)
- Where: SF California Pizza Kitchen on 3rd St
- How: Mention us and 20% will go back to us to fund scholarships for a more diverse #GameAudio industry!
0 replies 3 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Looking forward to attending #GDC2024 in SF next week. I'm very excited to be speaking about audio tools! #GameAudioGDC #GameAudio
0 replies 2 reposts 3 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
How the brain shapes reality youtu.be/A1Ghrd7NBtk?...
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
In just a bit more than a couple of weeks I'll be speaking at the #GameAudio Summit: Challenges and Opportunities in Designing and Developing Audio Tools #GDC2024 See you there! schedule.gdconf.com/session/audi...
0 replies 1 reposts 2 likes
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JD/David (he/him)
@jandavidhassel.bsky.social
[ View ] |
Lots of layoffs and new fiscal year still coming up soon at many companies so added a few more recent salary reports to the
Game Jobs Search Resource Doc
docs.google.com/document/d/1...
Let me know if you have any feedback!
#GameJobs #GameDevJobs #GameDevPaidMe
1 replies 20 reposts 26 likes
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JD/David (he/him)
@jandavidhassel.bsky.social
[ View ] |
We're hiring at EA DICE also remote from EU countries:
-Lead External Development Artist (Environment Art)
-Lead UX Designer
-Senior Product Manager, Monetization
#GameJobs #GameDevJobs
ea.gr8people.com/jobs/181760/...
ea.gr8people.com/jobs/182077/...
ea.gr8people.com/jobs/181960/...
0 replies 4 reposts 9 likes
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Alan Wolfe
@demofox.bsky.social
[ View ] |
New blog post
"Gradient Descent With Adam in Plain C++"
blog.demofox.org/2024/02/11/g...
0 replies 3 reposts 6 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
@markkilborn.bsky.social Hi Mark, nice to meet you. Please can I use in a presentation a Twitter poll you posted a couple years ago on audio tools (workflows/speed vs features/power). I wanted to send you a private message but there aren't DMs here and we aren't mutuals on X. Thanks in advance!
1 replies 0 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Monday night thought: I'm wondering if future generations (let's say in 50-100 years) will see us workers in tech/IT as "digital miners". Grinding assets, data and algorithms. Squashing bugs and numbers for a living with handcrafted tools.
0 replies 0 reposts 2 likes
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JD/David (he/him)
@jandavidhassel.bsky.social
[ View ] |
We're hiring a Narrative Game Writer and a Narrative Game Designer at EA DICE. Can be remote within EU friendly time zones.
#GameJobs #GameDevJobs
ea.gr8people.com/jobs/181990/...
ea.gr8people.com/jobs/181991/...
1 replies 19 reposts 25 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Thinking on getting an upgrade! I love my microkorg and v2 looks and sounds very nice youtu.be/JTlWEziuZc4?...
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
We also had ours this week. It was great to hack for a while!
0 replies 0 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Been playing Cocoon during my Christmas Holiday. The audio work is fantastic on this one though I might be biased because I'm a sucker for ambient and electronic music. Would love to watch a deep dive on the audio tech and implementation!
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
If you like animation movies, Robot Dreams is fantastic. No dialogue. The sound design is great! m.imdb.com/title/tt1342...
0 replies 0 reposts 2 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
An early Christmas present (and late birthday present) has arrived today! Looking forward to reading "Close to the machine" on OnyxBoox
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
#GameAudio youtu.be/GFvR1v5smpY?...
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Another cool device from teenage engineering: K.O. II youtu.be/yeafE30nIC4?...
0 replies 0 reposts 1 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
I still have one EA game code from my yearly allowance available. Any PlayStation family employee in my followers that would like to trade a code? :)
0 replies 1 reposts 0 likes
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Alan Wolfe
@demofox.bsky.social
[ View ] |
Machine Learning for Game Devs: Part 2
This talks about gradient descent, finite differences, dual numbers, backpropagation, and automatic differentiation, with exercises for each.
www.ea.com/seed/news/ma...
1 replies 6 reposts 11 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
New Research Decomposes Sound Into 3 Basic Components sonicstate.com/news/2023/11...
0 replies 0 reposts 1 likes
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Alan Wolfe
@demofox.bsky.social
[ View ] |
Hey all, here's part 1 of a 3 part series on the basics of machine learning. The intended audience is game devs and will end with plain, bare bones C++ that does training, and a plain C++/DX12 demo that does inference in compute shaders in real time.
www.ea.com/seed/news/ma...
0 replies 3 reposts 11 likes
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JD/David (he/him)
@jandavidhassel.bsky.social
[ View ] |
Here's 80 open internships at EA right now.
#GameJobs #GameDevJobs
ea.gr8people.com/jobs?page=1&...
0 replies 5 reposts 3 likes
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Rob Bantin 🇺🇦🏳️⚧️🏳️🌈
@cubusaddendum.bsky.social
[ View ] |
Well folks, it looks like Game Audio Programming 4 has gone to print, with chapters from Colin Walder, Guy Somberg, Michael Filion, Simon N Goodwin, Jorge Garcia, Stéphane Beauchemin and myself (among others). Due out December 6th. #gameaudio
www.routledge.com/Game-Audio-P...
0 replies 5 reposts 13 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
The more I read about this synth the more intrigued I am!
0 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
1 replies 0 reposts 0 likes
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Jorge Garcia
@jgarciamartin.bsky.social
[ View ] |
Hello BlueSky people!
0 replies 0 reposts 2 likes