Kyle Orland's avatar

Kyle Orland

@kyleor.land

Part of why I fell in love with game magazines was because they were by far the easiest/cheapest way to (at least partially) experience a wide variety of games as a child. Today's world of countless free-to-play downloads/cheap game sales may as well be another planet.

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Tim's avatar Tim @tlatshaw.bsky.social
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I would get those Jeff Rovin game guides and read them cover to cover even if I owned none of the games inside them, because I could get an idea what those games were like and imagine them.

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Andrew Brown's avatar Andrew Brown @playcritically.bsky.social
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When I got home from work on Thursday I got five new PC games from various services just for turning my computer on. 15 year old me would think I was a king.

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Mop Bucket's avatar Mop Bucket @mopbucket.bsky.social
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When I wanted to play a video game I just walked a couple blocks to the supermarket where they had two arcade cabinets, they'd swap one or the other out a few times a year so there was plenty of variety. I had to scrounge up some quarters somewhere first but kids are pretty resourceful, you know?

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Michael Tae Sweeney's avatar Michael Tae Sweeney @mtsw.bsky.social
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Remember getting the demo CD that came with PC Gamer and playing the demos into the ground?

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Kyle Orland's avatar Kyle Orland @kyleor.land
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People just slightly younger than me cannot really comprehend a world where there were only a few hundred new video games every year and the *cheapest* were the equivalent of like $50 in today's money. Demos and rentals provided a bit of a relief valve, but only slightly.

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Coach Finstock's avatar Coach Finstock @coachfinstock.bsky.social
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I used to get the Famitsu import mags and had a chipped PSX. And those were the days before instant localization, so I got to play demos like MGS and Tekken 2 long before they came out in the states. It was the best!

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