Entry 005 - Tiler
These strange, fuzzy gremlins like to dig a spot under a loose tile in the dungeon, then spring out and surprise anyone walking by! While this does always grant them a first attack, they are otherwise a very basic enemy.
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Entry 004 - Rat
Rats are common anywhere, but people's reactions to them vary. Personally, I think they're quite cute. The rats inside the Abyss are no different, except for being a bit bigger than average. It's also said some of them think they run the first layer...
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Entry 003 - Bat
A cute, if not slightly intimidating, little creature. While these rotund bats don't pose a major threat to Abyss Seekers, they are very agile. Their quick speed means they'll not only attack faster than most critters, but they can dodge easier too.
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Entry 002 - Shroomling
These wobbly little mushrooms are quite timid as they don't have much in the way of defense. To make up for this, they attack by headbutting with their wide-brimmed cap, which may leave opponents feeling the poison effect of their spores.
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Bearrier got his own fanart! This is incredible, thank you so much Chillpanes!
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Entry 001 - Slime
Being the first enemy every player faces when entering the dungeon, slimes are quite common. They're not smart or fast, and have zero evasion skills, so don't be afraid of them. I'm not even sure they have any thoughts in there..
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A little longer than expected, but the Micro Stream RPG beta is finally ready for testing! There are still some tweaks I want to make, and I'm sure there are bugs still to be found, but we'll start testing the game this weekend!
We'll provide links to beta streams soon.
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The Steam page is officially live! There's still a few months to go before the game is ready for release, but Micro Stream RPG is now viewable on the Steam store! Beta testing starts soon!
store.steampowered.com/app/2809670/...
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Okay, so obviously the January goal didn't happen, mainly due to a couple ideas I'd like to implement before the beta release.
Still working on it and hopefully should have some news soon.
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Each dungeon of the abyss will have its own logo design to reflect the theme. The first dungeon is plain, but the second dungeon is forest themed.
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