Reposted by Matt Knutson
Conference CFP: Rethinking the Inevitability of AI: The Environmental and Social Impacts of Computing in Historical Context
April 22, 2024: 300-500 word paper proposals due
July 18, 2024: Date of online conference
Submit your fabulous work!
uva.theopenscholar.com/rethinking-t...
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Haskell words of wisdom: invest in good mics before good cameras because the former are used for thr whole broadcast and you can get away with cheap cameras. Also, point cameras at something worth looking at and not just two people in front of a wall. Your facility is a character to use in shots.
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It was! The whole panel was great, and Cael's argument was especially generative I thought.
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If we were the only one, it wouldn't matter. It takes a village. Still the case that we're building the plane while we're flying it.
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Wrote a support ticket to Riot, met with many questions. Do you want swag? Are you a student? Let's call you back. Then, they said they liked it. Then a big splash, people all over the globe got involved.
Robert Morris just 1200 students then. Big news for them especially.
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Things got moving quickly. Could offer 50% tuition and full room and board. Got space on campus at the same time. It came down to president's willingness to see beyond this was just a video gsme.
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Was playing leagues legends, got beat often, it was always college players. Recognition moment: but how do you get buy in from the university?
Had direct line to president, drafted a white paper, went through chain and eventually went to talk about it. It would validate unrecognized community.
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Fireside chat with Kurt Melcher and Kevin Mitchell.
Kevin: Kurt is the godfather of collegiate esports.
10 years since inception of esports at Robert Morris University.
That is atale which has been told multiple times. Personally started gaming in arcade culture. Loved the challenge of gaming.
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What are your schools doing to promote your programs and transparency about the skills students walk away with?
Nikita: A lot of local high schools.
Michelle: Have hard conversations, including what to avoid. What do we want and how are we going to get there?
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Seth: I was putting together a masters degree for esports in spring 2020. Covid hit, uni wanted to see the data. People will pull up research on # of programs out there, and they want to see flagship well known unis that get interest of administrators, from my experience.
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Q and A
For someone going to their university, what is something you did to show merit behind esports program?
Yugina: Foundation donors from alumni dollars were 30% higher than elsewhere.
Nikita: If your student body wants it, that place will be packed all the time.
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Seth: What do we say to the doubters who say esports doesn't need to be a degree?
Yujina: We buy into education when it's right to you.
Michelle: I didn't say my kid needed to go to college. If you go, get the most out of it that you can. Until you figure it out, chip away at classes.
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First afternoon session!
Tying Academics to Esports Teams/Clubs: Michele King (William & Mary), Yujina Yun (soon to be UK), Nikita Bair (Syracuse University), Seth Jenny (Slippery Rock) – Moderator
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This weekend's reflection.
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Q and A
Q: Women's tournaments are great, but when are we getting to gender parity?
A: We've got to understand that esports started as a male-dominated, and we've gotten comfortable with that, but we need to get uncomfortable with that now.
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Plenary Speaker: Jihan Johnston, Ph.D. student at UK studying under Kishonna Gray.
Really great talk that, embarrassingly, I couldn't liveskeet because I had my hands full eating lunch after my panel finished.
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Wim: Teaser - this fall there will be two new competitive titles that could be integrated into collegiate esports.
Dan: For all the talk of a bubble popping, we're seeing continued growth.
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Jacob: Its providing value for our membership. In our world, no two programs look alike. Our job to support them on their path. When I get ncaa question, I say we want to emulate their compliance strengths. Adopt that - we copied the model. Value there. How can we help you?
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Wim: ...in scholastic. Let's not throw the baby out with the bathwater. Where would MLB be without little league?
Dan: It's wise to maintain appropriate level of anxiety. Is ncaa going to come in and take us over, are the publishers? I don't freak out because I believe in member feedback.
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Jacob: Let's talk about the future. We know there's many leagues, and we know that's not sustainable. And there is esports winter to address.
Wim: People talking like esports is going away. We know that while there is a contraction, there's never been more energy for eaports than there is right now
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Dan: If you have buy in from university, to get university aligned that's important. Expose teams by joining the right league, bring exposure to all those things.
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Wim: Importance of players as creators, not only promoting themselves but also the school leans in to help promote the player and school at the same time. Help the programs they're involved with. Natural thing to come out of college.
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Wim: Been banging on drum for years that industry should be far more involved in collegiate esports.
Jacob: Pop of traditional sports during covid. What can we offer community? Keeps them connected. Become part of fabric of communities. College athletics is money loser but we know longterm ROI.
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Wim: League is all-consuming to organize and get schools playing weekly. The industry wants to support and is supporting platform, how to harness college from all angles of research. Help school build competitive practice, but broader platform to get industry support. Lab for larger understandings.
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Dan: doesn't have to be one league. Barrier to entry is not much.
Are there specific initiatives that can enhance player development?
Dan: It helps to have broadcast, not just play for its own sake but get some attention. Instances to put people out there and create opportunities.
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Wim: Recurring question at GDC: why is collegiate esports blowing up when business is having esports winter.
Dan: Starts with "what are your goals?" Enrollment, publicity, national championships & competitive success, academic programming, or something that might change over time?
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ECAC: Eastern Collegiate Athletic Conference.
Jacob VanRyn, President and Commissioner of NECC, National Esports Collegiate Conferences.
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Bob Dranoff couldn't make it, unfortunately.
Dan Coonin, President of ECAC.
Wim Stocks, been in gaming industry for a long time. 2014, started Collegiate Star League. Starcraft, 35 schools on coast, leagues for playing SC competitively between schools. Ended up selling to private equity group.
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