Insane book. FF6 by Sebastian Deken analyzes the game through Uematsu's soundtrack and is a very good book until the last two chapters where it shifts into fucking overdrive.
Cannot recommend enough, incredible piece to understanding FF6 as art and from a perspective different than most.
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Saw this comment out of context and thought Jay had written a book under my nose. I have a friend who's working on one of these for SMRPG though, look forward to that.
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I'm 26 and I very rarely find myself conscious about the age gap, one of my best friends in the scene is 10 years my senior and I regularly play w/ people hovering around that age. I hope people are nice to you about that too.
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Great thread. I gotta say it's really funny looking at things now and seeing one of the more active/notable scenes being in Toledo. It's part internet meme, part really cool pocket of the FGC I wanna visit.
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I've basically done nothing important the past 2 days, but w/ the mini PC up and running I'm a bit more motivated. Time to work on stuff for Beach Episode and eventually Vortex Gallery
Also that FGC podcast/show idea, I gotta brainstorm names for that
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Mixed feelings on this Karnov's Revenge Revolution hack being seen as a replacement for the OG when it changes so much it's more of an Alpha 2 ~ 3 situation. But can I blame anyone for wanting a game with buffed low tiers and nerfed top tiers.
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I feel like a weird annoying little guy will permanently be a menace to players, similar to Blanka in SF (he's not that little but he's slippery) and Choi in KOF
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oh yeah, forgot to say what @augitesoul.bsky.social dropped on me during stream -- a blog post from a former UPL/scarab employee that had some juicy details about the development of survival arts. it's all in japanese but i'll run down the most important bits
upl-gravedigger.boo.jp/neta2.html
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Personally I don't think Gunner *doesn't* look wimpy in the end. Surprised they didn't go with Hunter or Shooter or something lol
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-Other weird backhit properties (B.Genjuro rekka pushes him back fullscreen, Basara juggle bug, Zankuro being invincible after 1 backhit)
-Amakusa overhead whiffing on a few crouching characters
-inexplicable deflect-prone kicks
-B. Nakoruru can't be grabbed on wolf (no way this is on purpose)
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I could easily do a Samsho 3 Glitch Showcase tbh
-Gaira and Basara guard cancel
-Zankuro back roll OTG
-A lot of the combos tbh (shoutout to Zankuro fireball loop)
-Bomb and Chicken items breaking your throw
-really spotty hitboxes
-Basara both unable to deflect or get deflected
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I guess I could expand it to softlock bugs so I can include Slash Galford from Samsho 3 (if they block Plasma Dog and you run up and command grab them quickly they'll be frozen for the rest of the round)
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One thing I wanna work up to is a fighting game glitch exhibition. My first idea is game crashes. It'd be across several - KOF 97, 99, etc. TASK OVER!! and Samsho 5 Vanilla with Jubei's unarmed pursuit crashing the game come to mind
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If speedrun events are going to open up to runs for score, co-op, randomizers, and even fighting game tournaments then I have ideas lol
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I feel you. My time being unstructured stresses me out like mad (things have been chronically unstructured around here)
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that is to say @plasmasword.bsky.social brought it up on their fun fighting game stream today, thank you
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Capcom dropping Super Street Fighter 2 Turbo, Ring of Destruction, Darkstalkers, and X-Men: Children of the Atom within the same year is kind of a miracle. So many wildly unique games that still hold up.
Maybe Darkstalkers 1 is hard to go back to but it laid some key groundwork for anime fighters.
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Found an interview with the guy who played Dantel, the final boss in Survival Arts. That's an obscure pull lol
www.youtube.com/watch?v=AUY5...
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Just made a pair of earrings featuring a FULL SET of my (mini) handmade dice and I kinda love them 👀💜
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年々なが〜くなる、うちの伸び猫さん🐱
#猫部伸び猫
@catclub.bsky.social
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me heading into the falafel place absolutely reeking of weed
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