there are a lot of reasons the ‘outside agitators’ stuff is stupid but one underrated reason is: it’s not even illegal to go protest somewhere you don’t specifically live! that is entirely allowed!
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If you were looking for Faust 2, this isn’t it and that’s a good thing. If you liked Faust, there are still things I think you’ll like about this. And if you didn’t like Faust, or stayed clear of it because its reputation for extreme gore and violent sex, you might find The Addiction more inviting.
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I talked with Faust: Love of the Damned co-creator David Quinn about The Addiction, his first new comic book in more than a decade, where he's been since the end of the 90s, and food: sewermutant.com/life-after-f...
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Reposted by Klint Finley
Let's all be honest, "Aquire a loan you know you can't pay off, then use it to buy a company, spin off the assets to private concerns, saddle the company with the loan you can never pay off, and then declare bankruptcy" is financial fraud, and any sane polity would have implemented laws against it.
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There's the thing I mentioned review where the "special skill" for "Tricky" animals seems to vague. A couple of examples of special skills would be helpful. That's all that comes to mind so far.
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Thanks for making such a great game! Feel free to ask any questions you might have about our sessions (I think we've done four sessions in Brighter now, with a fifth scheduled for tomorrow) if there's anything specific you still want feedback on.
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The Blessed of Water (a water elementalist) is “For players who like free- form effects, or want to play a water bender,” while the Crystal Wizard is for “For players who like to prepare magic before casting it, like to read through lists of magic, or want to focus on rituals over spells.”
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One of the neat things is that there are different kinds of magic users/casters depending on how a player prefers to play.
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Almost all the additional mechanics and stuff are confined to the classes, hence the "modularity" of the crunch. Each player only needs to know the mechanics for their own class.
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It's very similar to Into the Odd or Cairn, but uses a step dice system like Savage Worlds or 24XX. Also, unlike Into the Odd, it has a magical system/spells. Perhaps most importantly though, it has classes that provide character abilities, options, etc.
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The playtest is free so what do you have to lose? awkwardturtle.itch.io/brighter-wor... www.brighterworldsrpg.com
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My review of Brighter Worlds, the rules lite with "modular crunch" OSR RPG/Into the Odd hack by @awkwardturtle.games kidminotaur.com/brighter-wor...
The basic idea is to bridge the gap between GMs and players who want rules lite and players who want lotsa character options and fiddly bits.
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The odd thing is that I’d otherwise lean more towards Dexter.
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I suspect we’ll see something similar from GOP donors in the governor’s race in 2026. Knute Buehler failed despite record spending. Betsy Johnson lost. Blasting the primary with dark money is the next logical play. theintercept.com/2024/05/10/p...
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Mailers from this dark money group have been showing up at my house www.oregonlive.com/politics/202...
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